THE WILDLIFE SERIES - Skinning And Selling - FiveM ESX/Qbcore [Standalone]

THE WILDLIFE SERIES - Skinning And Selling - FiveM ESX/Qbcore [Standalone] THE WILDLIFE SERIES - Skinning And Selling - FiveM ESX/Qbcore [Standalone]
  • THE WILDLIFE SERIES - Skinning And Selling - FiveM ESX/Qbcore [Standalone]
  • THE WILDLIFE SERIES - Skinning And Selling - FiveM ESX/Qbcore [Standalone]
  • THE WILDLIFE SERIES - Skinning And Selling - FiveM ESX/Qbcore [Standalone]

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πŸ”ͺ Wildlife Skinning System – Advanced Animal Butchering for FiveM

Turn hunting into a complete survival and economy experience.

This script allows players to interact with dead animals and process them through immersive skinning and butchering actions. Instead of simply looting a body, players go through real interaction steps with animations, progress-based actions, and a clean NUI interface.

Animals can be cut down into valuable resources such as meat, fat, bones, hide, and other usable parts β€” all fully configurable. A dedicated trader NPC can buy the collected materials, making this system perfect for hunting servers, survival gameplay, hardcore roleplay, or economy-driven environments.

Built for smooth gameplay, clean visuals, and reliable performance.

🌲 Features

β€’ Interactive animal skinning / butchering system
β€’ Immersive animations during processing
β€’ NUI-based interaction menu
β€’ Receive configurable animal materials
β€’ Example rewards: meat, fat, bones, hide, organs, and more
β€’ Trader NPC that buys animal parts
β€’ Fully configurable prices and reward tables
β€’ Clean and optimized performance
β€’ Works with multiple animal types
β€’ Standalone by default
β€’ ESX and QBCore compatible
β€’ Easy setup and integration
β€’ Fully configurable via config.lua

🦴 Example Loot

β€’ Raw Meat
β€’ Animal Fat
β€’ Bones
β€’ Hide / Pelt
β€’ Special rare drops

Everything can be adjusted to fit your server economy.

πŸ’° Trader System

Collected animal parts can be sold to a configurable buyer NPC.

Set your own:
β€’ sell prices
β€’ accepted item types
β€’ locations
β€’ ped model
β€’ interaction distance
β€’ notifications and labels

Perfect for creating a full hunting loop:
hunt β†’ skin β†’ collect parts β†’ sell β†’ profit

πŸ–₯️ NUI & Interaction

The script includes a clean NUI interface for a modern and immersive user experience.

Players can:
β€’ interact with dead animals
β€’ choose processing actions
β€’ view available outcomes
β€’ sell collected resources at the trader

The interface is designed to feel smooth, clear, and professional.

βš™οΈ Compatibility

β€’ Standalone
β€’ ESX compatible
β€’ QBCore compatible
β€’ OneSync supported
β€’ Works great alongside hunting, survival, and crafting systems

πŸ”“ Asset Type

This resource is available as a non-escrow version.

That means:
β€’ fully open code
β€’ editable client/server files
β€’ easy to expand
β€’ ideal for custom servers and developers

No locked core files.

πŸ“¦ Requirements

β€’ FiveM server
β€’ OneSync recommended

Designed for servers that want immersive hunting, realistic processing, and a stronger survival/economy experience.